The Power of Time Off. Stefan Sagmeister, Graphic Designer.
The Power of Time Off. Stefan Sagmeister, Graphic Designer.

Every seven years, Sagmeister closes his New York studio for a year-long sabbatical to rejuvenate and refresh their creative outlook.

http://www.ted.com/talks/stefan_sagmeister_the_power_of_time_off

'New Creatives' Report
'New Creatives' Report

Discover the results of the Adobe 'New Creatives' report published June 2014. An online survey among a total of 1,048 U.S. creative professionals (list of disciplines included graphic designers, web designers, photographers, illustrators, etc).

http://www.adobe.com/content/dam/Adobe/en/solutions/digital-media/pdfs/adobe-new-creatives-report.pdf

Flourish, 2012. Martin Seligman.
Flourish, 2012. Martin Seligman.

Flourish: A Visionary New Understanding of Happiness and Well-Being. Flourish tells inspiring stories of Positive Psychology in action.

Book: http://www.amazon.com/Flourish-Visionary-Understanding-Happiness-Well-being/dp/1439190763

About the Authentic Happiness Theory and the Well-being Theory by Martin Seligman: https://www.authentichappiness.sas.upenn.edu/learn/wellbeing

Less Stuff, More Happiness. Graham Hill.
Less Stuff, More Happiness. Graham Hill.

Can having less stuff, in less room, lead to more happiness?

Video: https://www.ted.com/talks/graham_hill_less_stuff_more_happiness
 

 

The Happy Planet Index
The Happy Planet Index

The Happy Planet Index (HPI) is a global measure of sustainable well-being. The Index uses global data on life expectancy, experienced well-being and Ecological Footprint to calculate this.

http://www.happyplanetindex.org

The Happy Show. Stefan Sagmeister.
The Happy Show. Stefan Sagmeister.

The Happy Show offered visitors the experience of walking into Stefan Sagmeister's mind as he attempted to increase his happiness via mediation, cognitive therapy, and mood-altering pharmaceuticals. 

http://www.sagmeisterwalsh.com/work/project/the-happy-show/

The Art of Happiness, 1998.  Dalai Lama and Howard Cutler.
The Art of Happiness, 1998. Dalai Lama and Howard Cutler.

A guide to achieving happiness, written with contemporary Western preoccupations in mind.

http://www.amazon.com/The-Art-Happiness-Handbook-Living/dp/1573221112

 

How to Make Sense of Any Mess, 2014. Abby Covert.
How to Make Sense of Any Mess, 2014. Abby Covert.

A book about information architecture for everyone.

http://abbytheia.com/makesense/

 

Business Model Canvas.
Business Model Canvas.

The Business Model Canvas is a strategic management and entrepreneurial tool. It allows you to describe, design, challenge, invent and pivot your business model.

http://www.businessmodelgeneration.com/canvas/bmc

Delivering Happiness
Delivering Happiness

The movement: "We believe by prioritizing happiness in work and life, together we can create change in the world more than we ever thought possible".
http://deliveringhappiness.com

The book by Tony Hsieh: http://deliveringhappiness.com/book

Happiness at Work Survey
Happiness at Work Survey

A staff survey for companies that offers instant results that are benchmarked against national UK averages.

https://www.happinessatworksurvey.com

 

Information Architecture for the World Wide Web, 3rd ed 2006. Peter Morville and Louis Rosenfeld.
Information Architecture for the World Wide Web, 3rd ed 2006. Peter Morville and Louis Rosenfeld.

Also known as the polar bear book. It's the classic guide on how you present large volumes of information to people who need to find what they're looking for.

http://www.amazon.com/Information-Architecture-World-Wide-Web/dp/0596527349

A Practical Guide to Information Architecture, 2nd ed., 2014. Donna Spencer.
A Practical Guide to Information Architecture, 2nd ed., 2014. Donna Spencer.

Donna Spencer walks you through some simple steps to create better information architectures. This ebook will inspire you to tackle your own IA projects, large or small.

http://uxmastery.com/practical-ia/

Explaining IA. 2009 contest.
Explaining IA. 2009 contest.

Visions of IA by a variety of people.

https://www.flickr.com/groups/explainia/

Explaining information architecture

A video by Dan Klyn.

https://vimeo.com/8866160

What is Information Architecture?
What is Information Architecture?

A definition by the Information Architecture institute:

 http://iainstitute.org/en/learn/resources/what_is_ia.php

Pervasive Information Architecture, 2011. Designing Cross-Channel User Experiences. Andrea Resmini and Luca Rosati.
Pervasive Information Architecture, 2011. Designing Cross-Channel User Experiences. Andrea Resmini and Luca Rosati.

Promotes a holistic approach to information architecture and user experience.

Book: http://pervasiveia.com

Manifesto: http://pervasiveia.com/book/manifesto

Information Architecture Institute
Information Architecture Institute

The Information Architecture Institute is a professional organisation operated by a dedicated, multi-national group of people who are committed to promoting the concept, craft and community of information architecture.

http://iainstitute.org

IA Summit
IA Summit

The world’s most prestigious gathering of information architects, user experience designers, content strategists, and all those who work to create and manage information spaces. This year edition will be in Minneapolis, April 22 - 26, 2015.

http://www.iasummit.org

The Habits of Happiness. Matthieu Ricard.
The Habits of Happiness. Matthieu Ricard.

Matthieu Ricard, Biochemist turned Buddhist monk, says we can train our minds in habits of well-being, to generate a true sense of serenity and fulfillment.

https://www.ted.com/talks/matthieu_ricard_on_the_habits_of_happiness

 

Beyond Frustration: Three levels of happy design, June 2010. Dana Chisell.
Beyond Frustration: Three levels of happy design, June 2010. Dana Chisell.

"Now we talk about experience design rather than just usability. Now it's not good enough to just be usable. The design has to fit into peoples' lives. It actually has to make people happy, and anticipate their needs."

http://uxmag.com/articles/beyond-frustration-three-levels-of-happy-design

Value Proposition Canvas
Value Proposition Canvas

The Value Proposition Canvas makes explicit how you are creating value for your customers. It helps you to design products and services your customers want.

http://businessmodelgeneration.com/canvas/vpc

Government Service Design Manual
Government Service Design Manual

The UK government's service manual is there to help service managers and digital delivery teams across government make services so good that people prefer to use them.

https://www.gov.uk/service-manual

User Experience Toolbox. British Columbia government.
User Experience Toolbox. British Columbia government.

"The UX Toolbox is intended to give you a full picture of the government's new approach to web as described in Citizens @ the Centre and how to apply it to create better web in government."

http://www2.gov.bc.ca/gov/topic.page?id=157D6555F8744850A439544F41727402

Course: The Lean LaunchPad.
Course: The Lean LaunchPad.

In an introduction to the basics of the famous Customer Development Process, Steve Blank provides insight into the key steps needed to build a successful startup. Among other topics, Business Models and Customer Development are described.

https://www.udacity.com/course/ep245

Course: 52 Weeks of UX.
Course: 52 Weeks of UX.

A course by Joshua Porter and Joshua Brewer. "The user experience is made up of all the interactions a person has with your brand, company, or organization."

http://52weeksofux.com/

Course: Hack Design.
Course: Hack Design.

Receive a design lesson in your inbox each week, hand crafted by a design pro. Learn at your own pace, and apply it to your real life work – no fake projects here.

https://hackdesign.org/

50 Facts about Customer Experience, October, 2010. James Digby
50 Facts about Customer Experience, October, 2010. James Digby

A compiled list of facts related to customer loyalty and customer satisfaction.

Article: http://returnonbehavior.com/2010/10/50-facts-about-customer-experience-for-2011/

Happifesto
Happifesto

"We believe happy teams, storytelling and customer experience are key to delivering on vision & purpose. We’re at the start of something beautiful & we know you’re gonna love it."

Happifesto: http://www.thehappystartupschool.com/happifesto

By: http://www.thehappystartupschool.com/

Why Happiness Should be Your Business Model, June 2013. Laurence McCahill.
Why Happiness Should be Your Business Model, June 2013. Laurence McCahill.

There’s a new breed of entrepreneur choosing happiness before profits.
"Happy employees = happy customers".

Article: http://welovelean.wordpress.com/2013/06/18/why-happiness-should-be-your-business-model/

Measuring what makes life worthwhile. Chip Conley, creates joyful hotels.
Measuring what makes life worthwhile. Chip Conley, creates joyful hotels.

"When the dotcom bubble burst, hotelier Chip Conley went in search of a business model based on happiness. In an old friendship with an employee and in the wisdom of a Buddhist king, he learned that success comes from what you count."

https://www.ted.com/talks/chip_conley_measuring_what_makes_life_worthwhile

Delft Institute of Positive Design
Delft Institute of Positive Design

Delft Institute of Positive Design initiates and stimulates the development of knowledge that supports designers in their attempts to design for human flourishing.

Delft Institute of Positive Design: http://studiolab.ide.tudelft.nl/diopd/

From User Experiences to Human Experiences. Anna Pohlmeyer.
From User Experiences to Human Experiences. Anna Pohlmeyer.

Recent initiatives in the design field aspire to move from a focus on functionality and pleasure in a momentary use context to a focus on the well-being in people’s lives as a whole. This emphasis also implies a shift from seeing the user as a system operator to again – first and foremost – a human being. For instance, happiness is a universal human goal, yet, it has hardly been explicitly incorporated in design. 

UX Week 2014 Presentation Video: https://vimeo.com/107170653

The Power of Time Off. Stefan Sagmeister, Graphic Designer.
'New Creatives' Report
Flourish, 2012. Martin Seligman.
Less Stuff, More Happiness. Graham Hill.
The Happy Planet Index
The Happy Show. Stefan Sagmeister.
The Art of Happiness, 1998.  Dalai Lama and Howard Cutler.
How to Make Sense of Any Mess, 2014. Abby Covert.
Business Model Canvas.
Delivering Happiness
Happiness at Work Survey
Information Architecture for the World Wide Web, 3rd ed 2006. Peter Morville and Louis Rosenfeld.
A Practical Guide to Information Architecture, 2nd ed., 2014. Donna Spencer.
Explaining IA. 2009 contest.
Explaining information architecture
What is Information Architecture?
Pervasive Information Architecture, 2011. Designing Cross-Channel User Experiences. Andrea Resmini and Luca Rosati.
Information Architecture Institute
IA Summit
The Habits of Happiness. Matthieu Ricard.
Beyond Frustration: Three levels of happy design, June 2010. Dana Chisell.
Value Proposition Canvas
Government Service Design Manual
User Experience Toolbox. British Columbia government.
Course: The Lean LaunchPad.
Course: 52 Weeks of UX.
Course: Hack Design.
50 Facts about Customer Experience, October, 2010. James Digby
Happifesto
Why Happiness Should be Your Business Model, June 2013. Laurence McCahill.
Measuring what makes life worthwhile. Chip Conley, creates joyful hotels.
Delft Institute of Positive Design
From User Experiences to Human Experiences. Anna Pohlmeyer.
The Power of Time Off. Stefan Sagmeister, Graphic Designer.

Every seven years, Sagmeister closes his New York studio for a year-long sabbatical to rejuvenate and refresh their creative outlook.

http://www.ted.com/talks/stefan_sagmeister_the_power_of_time_off

'New Creatives' Report

Discover the results of the Adobe 'New Creatives' report published June 2014. An online survey among a total of 1,048 U.S. creative professionals (list of disciplines included graphic designers, web designers, photographers, illustrators, etc).

http://www.adobe.com/content/dam/Adobe/en/solutions/digital-media/pdfs/adobe-new-creatives-report.pdf

Flourish, 2012. Martin Seligman.

Flourish: A Visionary New Understanding of Happiness and Well-Being. Flourish tells inspiring stories of Positive Psychology in action.

Book: http://www.amazon.com/Flourish-Visionary-Understanding-Happiness-Well-being/dp/1439190763

About the Authentic Happiness Theory and the Well-being Theory by Martin Seligman: https://www.authentichappiness.sas.upenn.edu/learn/wellbeing

Less Stuff, More Happiness. Graham Hill.

Can having less stuff, in less room, lead to more happiness?

Video: https://www.ted.com/talks/graham_hill_less_stuff_more_happiness
 

 

The Happy Planet Index

The Happy Planet Index (HPI) is a global measure of sustainable well-being. The Index uses global data on life expectancy, experienced well-being and Ecological Footprint to calculate this.

http://www.happyplanetindex.org

The Happy Show. Stefan Sagmeister.

The Happy Show offered visitors the experience of walking into Stefan Sagmeister's mind as he attempted to increase his happiness via mediation, cognitive therapy, and mood-altering pharmaceuticals. 

http://www.sagmeisterwalsh.com/work/project/the-happy-show/

The Art of Happiness, 1998. Dalai Lama and Howard Cutler.

A guide to achieving happiness, written with contemporary Western preoccupations in mind.

http://www.amazon.com/The-Art-Happiness-Handbook-Living/dp/1573221112

 

How to Make Sense of Any Mess, 2014. Abby Covert.

A book about information architecture for everyone.

http://abbytheia.com/makesense/

 

Business Model Canvas.

The Business Model Canvas is a strategic management and entrepreneurial tool. It allows you to describe, design, challenge, invent and pivot your business model.

http://www.businessmodelgeneration.com/canvas/bmc

Delivering Happiness

The movement: "We believe by prioritizing happiness in work and life, together we can create change in the world more than we ever thought possible".
http://deliveringhappiness.com

The book by Tony Hsieh: http://deliveringhappiness.com/book

Happiness at Work Survey

A staff survey for companies that offers instant results that are benchmarked against national UK averages.

https://www.happinessatworksurvey.com

 

Information Architecture for the World Wide Web, 3rd ed 2006. Peter Morville and Louis Rosenfeld.

Also known as the polar bear book. It's the classic guide on how you present large volumes of information to people who need to find what they're looking for.

http://www.amazon.com/Information-Architecture-World-Wide-Web/dp/0596527349

A Practical Guide to Information Architecture, 2nd ed., 2014. Donna Spencer.

Donna Spencer walks you through some simple steps to create better information architectures. This ebook will inspire you to tackle your own IA projects, large or small.

http://uxmastery.com/practical-ia/

Explaining IA. 2009 contest.

Visions of IA by a variety of people.

https://www.flickr.com/groups/explainia/

Explaining information architecture

A video by Dan Klyn.

https://vimeo.com/8866160

What is Information Architecture?

A definition by the Information Architecture institute:

 http://iainstitute.org/en/learn/resources/what_is_ia.php

Pervasive Information Architecture, 2011. Designing Cross-Channel User Experiences. Andrea Resmini and Luca Rosati.

Promotes a holistic approach to information architecture and user experience.

Book: http://pervasiveia.com

Manifesto: http://pervasiveia.com/book/manifesto

Information Architecture Institute

The Information Architecture Institute is a professional organisation operated by a dedicated, multi-national group of people who are committed to promoting the concept, craft and community of information architecture.

http://iainstitute.org

IA Summit

The world’s most prestigious gathering of information architects, user experience designers, content strategists, and all those who work to create and manage information spaces. This year edition will be in Minneapolis, April 22 - 26, 2015.

http://www.iasummit.org

The Habits of Happiness. Matthieu Ricard.

Matthieu Ricard, Biochemist turned Buddhist monk, says we can train our minds in habits of well-being, to generate a true sense of serenity and fulfillment.

https://www.ted.com/talks/matthieu_ricard_on_the_habits_of_happiness

 

Beyond Frustration: Three levels of happy design, June 2010. Dana Chisell.

"Now we talk about experience design rather than just usability. Now it's not good enough to just be usable. The design has to fit into peoples' lives. It actually has to make people happy, and anticipate their needs."

http://uxmag.com/articles/beyond-frustration-three-levels-of-happy-design

Value Proposition Canvas

The Value Proposition Canvas makes explicit how you are creating value for your customers. It helps you to design products and services your customers want.

http://businessmodelgeneration.com/canvas/vpc

Government Service Design Manual

The UK government's service manual is there to help service managers and digital delivery teams across government make services so good that people prefer to use them.

https://www.gov.uk/service-manual

User Experience Toolbox. British Columbia government.

"The UX Toolbox is intended to give you a full picture of the government's new approach to web as described in Citizens @ the Centre and how to apply it to create better web in government."

http://www2.gov.bc.ca/gov/topic.page?id=157D6555F8744850A439544F41727402

Course: The Lean LaunchPad.

In an introduction to the basics of the famous Customer Development Process, Steve Blank provides insight into the key steps needed to build a successful startup. Among other topics, Business Models and Customer Development are described.

https://www.udacity.com/course/ep245

Course: 52 Weeks of UX.

A course by Joshua Porter and Joshua Brewer. "The user experience is made up of all the interactions a person has with your brand, company, or organization."

http://52weeksofux.com/

Course: Hack Design.

Receive a design lesson in your inbox each week, hand crafted by a design pro. Learn at your own pace, and apply it to your real life work – no fake projects here.

https://hackdesign.org/

50 Facts about Customer Experience, October, 2010. James Digby

A compiled list of facts related to customer loyalty and customer satisfaction.

Article: http://returnonbehavior.com/2010/10/50-facts-about-customer-experience-for-2011/

Happifesto

"We believe happy teams, storytelling and customer experience are key to delivering on vision & purpose. We’re at the start of something beautiful & we know you’re gonna love it."

Happifesto: http://www.thehappystartupschool.com/happifesto

By: http://www.thehappystartupschool.com/

Why Happiness Should be Your Business Model, June 2013. Laurence McCahill.

There’s a new breed of entrepreneur choosing happiness before profits.
"Happy employees = happy customers".

Article: http://welovelean.wordpress.com/2013/06/18/why-happiness-should-be-your-business-model/

Measuring what makes life worthwhile. Chip Conley, creates joyful hotels.

"When the dotcom bubble burst, hotelier Chip Conley went in search of a business model based on happiness. In an old friendship with an employee and in the wisdom of a Buddhist king, he learned that success comes from what you count."

https://www.ted.com/talks/chip_conley_measuring_what_makes_life_worthwhile

Delft Institute of Positive Design

Delft Institute of Positive Design initiates and stimulates the development of knowledge that supports designers in their attempts to design for human flourishing.

Delft Institute of Positive Design: http://studiolab.ide.tudelft.nl/diopd/

From User Experiences to Human Experiences. Anna Pohlmeyer.

Recent initiatives in the design field aspire to move from a focus on functionality and pleasure in a momentary use context to a focus on the well-being in people’s lives as a whole. This emphasis also implies a shift from seeing the user as a system operator to again – first and foremost – a human being. For instance, happiness is a universal human goal, yet, it has hardly been explicitly incorporated in design. 

UX Week 2014 Presentation Video: https://vimeo.com/107170653

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